I wrote in my review of the XOOM tablet I have some pains with my iPad. I want to discuss a bit more where I'm coming from on this one. This post is not about calling Steve Jobs to get true multi tasking implemented.
Apple vs Google approach to product creation:
Image via CrunchBaseThe iPad is a great device, and it has all the Apple great design and polished look & feel touch. Apple designs Products of Desire, one wants to buy them for the emotions they trigger and their performance. The Motorola XOOM tablet is also a great piece of hardware, and it packs a great mobile OS in Android. What's so different about the two? My take is the two different approaches product creation in a very different way. It ultimately results in a different experience for the end users.
The apple model makes it irrelevant for its engineers, or a second thought to think of other opinions and mindset from hardware and software standpoint. The Android model speaks more to inclusiveness of other players by necessity of getting traction with device manufacturers.
Apple is coming at design with the thinking they know every thing the user wants to do, and they make sure it gets done their way. Google and its platform is coming at it with 'we have a rough idea of what the trends are and we need to build more advertising revenues' here are building blocks and a platform go at it.
I believe Android is open more to integration and allows for more innovative integration. Ultimately the better the integration, the smoother the experience, and the better the innovation. Android gives an opportunity to the market place to innovate and cook better solutions up.
How does this affect the products we buy:
So back to my pain with the iPad, I believe the difference in approach to designing the product is creating my pain. In my case I mainly use my tablet to consume information. The widgets, and the application hooks are clearly places where I benefit from additional integration.
Widgets speed up my information gathering, application hooks speed up my information sharing, categorization, etc... I think they are two aspects where Android is far superior than iOS. They clearly provide useful and meaningful information as well as fit in more naturally in the flow of what I do.
- Android Widgets: they give you access to information right away, no need to look further. With the advent of tablets I strongly believe more innovation around widgets is on the horizon. The additional real estate of tablets, gives widgets more possibilities. iOS doesn't have the widget concept, and it's not possible on a stock iPhone. One could say this is a design decision on Apple's part, and they are right, widgets is not part of the Design language of iOS. I question where the mindset Apple has about widgets, ie, loss of control of the main screen is my guess what is driving Apple.
- Application hooks: This is the ability for an application to hook itself in other applications. This way an application can complement one another. In Android Evernote registers itself so that all other applications on the system can pass on information to it.
It's what I call the small and big differences between the two platforms. Apple's view of product creation is an integrated and internal exercise based on their vision. Android is one where collaboration is required with external partners. I believe the Android model allows for more innovation outside of Google's thinking, and that is a good thing(tm-Martha Stewart)!











6 comments:
As a developer, I see application hooks are one of Android's strongest features. They allow me to harness existing, polished functionality for free. Furthermore, I also get all the updates/improvements of the app I hook into further down the line.
As an Apple user, I wonder if their decision had anything to do with the lack of widget take-up on OSX? Landscape is not an issue. There were a number of widgets developed. Users had both choices. But it doesn't seem that widgets fulfilled the promise of instant info. I used to have widgets on my desktop, but I do not any longer...
@david - right on, I could not agree more!
@brian - I believe the way OSX is forcing users to experience widgets is wrong. Putting them away accessible through a short cut only, defeats the purpose of the widget usefulness. widgets are about in your face information up to the moment, not having to think about looking at them.
As we can see with growl's popularity, widgets future on OSX is doomed my personal opinion. The widgets didn't cut it to some, an alternative solution was done, and it's picking up steam.
My opinion is that Iphone/IOS is purely thriving on marketing and not a good product, Android is the other way around.
http://www.high-on-it.co.za/2011/08/ten-reasons-why-android-is-superior-to-the-iphone/
Up to this very moment, the battle of iOS and Android is still evident. This is proven by continuous lawsuits in between the two and among different companies, the ANDROID companies vs apple. Anyway, those products for me are all great. It really depends on your like and interests.
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